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![]() Topic: AppleThe new items published under this topic are as follows.Understanding 64-bit PowerPC architecturePosted by: Anonymous on Monday, October 25, 2004 - 11:01 PM
13460 Reads
Each of the leading microprocessor manufacturers has announced the availability of one or more 64-bit desktop processors, but differences exist in architectural design, fabrication, support, and intended use of each processor. This article looks at the critical issues in a few of IBM's 64-bit POWER designs, covering 32-bit compatibility, power management, processor bus design, and the manufacturing process.
Darwin Kernel Programming GuidePosted by: evil.tyler on Sunday, May 05, 2002 - 10:24 PM
1742 Reads
Animating Graphics in Cocoa, Part 1Posted by: Steve Frampton on Sunday, January 06, 2002 - 07:32 PM
1405 Reads
The O'Reilly Network has an article which instructs how to animate graphics in Cocoa, and provides sample code for a bouncing ball. The article covers Cocoa's NSAffineTransform, NSTimer, NSThread, and NSBezierPath classes.
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