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Category: InterviewsThe news items published under this category are as follows.Interviews: Codingstyle Interview with PS2 Linux DevelopersPosted by: Steve Frampton on Tuesday, May 21, 2002 - 09:35 PM
45706 Reads
May 22 marks the official release of Sony's PS2 Linux kit in North America and Europe, while Japanese users have been tinkering with their kits for about a year (in beta release; the official release for Japan was last month). To give you something to do while waiting for your package to arrive in the mail, Codingstyle has interviewed several people in the PS2 development community, including two people from Sony Computer Entertainment America, Inc. (SCEA) and Sony Computer Entertainment Europe, Ltd. (SCEE). For more, please read on.
Read full article: 'Codingstyle Interview with PS2 Linux Developers' (44105 bytes more)
Interviews: Codingstyle Interview with wxWindows DevelopersPosted by: Steve Frampton on Tuesday, January 08, 2002 - 07:19 PM
35800 Reads
According to the official web site, wxWindows is a free framework ``to make cross-platform programming child's play. Well, almost''.
Early 2002 marks wxWindows 10th birthday, and to mark this occasion, Codingstyle has interviewed several of the project's key developers, who discussed in great detail a wide variety of topics, including what wxWindows is, where it is going; project management, cross-platform issues, and much more. For more, read on. Read full article: 'Codingstyle Interview with wxWindows Developers' (55992 bytes more)
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